Product preview
Use the product image to check how Pixel-Perfect Collision presents the collisions workflow before adding it to your RPG Maker project.
Developer Tools
Add pixel-precise collision boundaries for smoother movement around custom RPG Maker MZ maps.
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Complete your purchase below through Itch.
Product preview
Add pixel-precise collision boundaries for smoother movement around custom RPG Maker MZ maps. Review the product preview, setup notes, compatibility reminders, and purchase option before adding the plugin to a production project.
Use the product image to check how Pixel-Perfect Collision presents the collisions workflow before adding it to your RPG Maker project.
Review parameters, plugin commands, and the smallest working test case before adding the plugin to a full project.
Use a project copy to confirm the player-facing result, old saves, and plugin order before shipping.
Pixel-Perfect Collision gives RPG Maker MZ projects finer control over where the player can move. Use it when tile-sized passability leaves broad boundaries around narrow paths, irregular props, or custom map geometry.
This RPG Maker MZ collision plugin is built for maps where tile-based passability is not precise enough for the art and movement space. Pixel-level collision can make navigation feel more natural when the visible edge of an object does not line up with a full tile.
It is most useful when collision accuracy affects many maps or repeated player movement. For a single obstacle, ordinary passability or event placement may be enough; for a project full of custom geometry, a dedicated collision system can keep the behavior consistent.
Test representative corners, narrow routes, moving events, transfer points, and any other movement plugins before applying the setup across the full game.
Use case examples
These examples help you decide whether the plugin belongs in your current build or should wait until the related systems are ready.
Build the smallest working collisions example first so you can confirm Pixel-Perfect Collision is solving the right problem before adding complexity.
Once the base setup works, connect the plugin to the maps, menus, switches, variables, or plugin commands that support your maps flow.
Run the player path more than once, then test save/load behavior and plugin order before treating the setup as production-ready.
Install the JavaScript file through the RPG Maker plugin manager, review the plugin parameters, then test the smallest working example in a project copy.
Pixel-Perfect Collision for RPG Maker MZ is listed for RPG Maker MZ. Confirm plugin order, old save behavior, and any menu or message-system overlap before shipping.
Pixel-Perfect Collision for RPG Maker MZ is listed for RPG Maker MZ. Check Itch for the latest files and compatibility notes.
Commercial and non-commercial use depends on the license terms shown on Itch. Review those terms before shipping.
Downloads and updates are handled through Itch.
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